Owning a MakerKids franchise can be a business, but it does have some initial financial requirements. To open a single franchise location, the company requires that potential franchisees have liquid assets of at least $100,000.
See how the investment level of MakerKids' compares to those of other available franchises.
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These are the locations, inside the United States, where MakerKids is looking to expand its franchise.
Your dream career awaits. You've learned about the power of MakerKids. Now it's your turn to inspire others. MakerKids Program Franchise is a proven education and business model designed to empower kids, inspire the community and teach leading edge STEM programs. MakerKids runs award-winning STEM programs on Coding, Robotics and Minecraft. We use technology as a medium to help build confidence, social skills, change-making abilities and a positive relationship with technology. Kids have started businesses, won prizes from NASA, been published in magazines, and had positive mental health outcomes. MakerKids was named the #1 franchise concept in the NextGen in Franchising Competition at the International Franchise Association Conference. We have been featured by Forbes, Wired, and more. Help empower the makers of tomorrow. Inquire today.
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